




On a distant island resides a god that no one has ever seen. His name is Torrochi and has suppressed many of the old traditions of an older god named Xyndrahe who disappeared long ago. One such tradition, while it is rumor, involved the use of pumpkins, costumes and candy, but no one seems to understand what this all means and why they were related to one another.
Enter Drakhe, a young and aspiring adventurer. He sets out on a ship to reach the island and learn of the old traditions of Xyndrahe, but what he finds on the island is not what he expected.
Xyndrahe is a RPG featuring bump mechanics; you 'literally' run into the enemy to damage them, though there is strategy behind this method. A direct, frontal assault is most likely to harm the player in the process. Off-center attacks greatly reduces the chances of being attacked and a side/back attack will allow him to attack without being harmed.
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